15 Hottest Games of Summer
Gamers have plenty to be excited about this summer as an onslaught of games begins. To save you some time, we've narrowed the list of wannabe wing-dingers down to 15 hot titles that range from campy shooters and sword-fu fighters to rhythmic rockers and bank-robbing bonanzas. We even have one game--Will Wright's Spore--that lets you nurture a single-celled protozoan blob and grow it into a galaxy-gobbling species.
PC World's two gaming experts--Matt Peckham, who writes our Game On blog, and Senior Writer Darren Gladstone, a self-described gaming nut and author of our Casual Friday column--weigh in here with their opinion of each game.
An interesting side note for PC gamers: Over half the titles in this list include PC versions, with two of those exclusive and one, Spore, an apparent blockbuster if it lives up to even half its prerelease hype.
Spore -- September 7
Title: Spore -- September 7
The Scoop: Spore; By: Maxis; From: Electronic Arts, For: DS, Mac, PC; Rating: Teen; ETA: September 7
Info: Control the evolution of a species, from paddling around in a single-cell soup to growing a creature into a culture to launching an interstellar spacefaring civilization.
Matt: You're traveling through another dimension, one not only of sight and sound but of mind, a journey into a wondrous land whose boundaries are that of imagination. You've just crossed over into...the Will Wright zone. In Spore, you start as a single-celled thingamabob, then "evolve" into a multicelled thingamabob, and eventually spread your thingamabob civilization across the galaxy. The Creature Creator is already available, so keep your eyes peeled for the platypus-that-can-kiss-its-own-you-know-what species that'll be popping up any day now.
Darren: Like most of the free world, I'm looking forward to this game, and to its viral nature (by far the coolest part). I mean, people will see my Editorus Rex or the ninja race I'm trying to create, and they'll incorporate it into their own universe. The only foreseeable problem with the Creature Creator that's available now is having to wait until September before I can actually do something with my monsters.
Battlefield: Bad Company -- June 23
The Scoop: Battlefield: Bad Company; By: EA Digital Illusions CE; From: Electronic Arts; For: PlayStation 3, Xbox 360; Rating: Teen; ETA: June 23
Info: This first-person-shooter spinoff from EA's Battlefield series includes simplified soldier classes, two solo campaigns, online support for up to 24 players, and a whopping "90 percent destructible" assortment of mission locales.
Matt: Crack squads with military moxie? These aren't those guys, but whoever reimagined EA's Battlefield series as Kelly's Heroes meets Three Kings deserves a medal. Whether the goofing around and wreck-anything attitude equal shooter nirvana is anyone's guess, but if you're into blowing junk up, this one has kaboom-sauce slathered all over it.
Darren: A modern F-Troop sounds good, but if you ask me, the fireworks in the background will be the star. I mean, it's not as if I watch Independence Day for the story. Still, "90 percent destructible"? Who picks that indestructible 10 percent? I can't wait to find a bulletproof balsa-wood plank or to toss a single grenade that levels brick houses.
Sid Meier's Civilization Revolution -- July 8
The Scoop: Sid Meier's Civilization Revolution; By: Firaxis; From: 2K Games; For: DS, PlayStation 3, Xbox 360; Rating: Everyone 10+; ETA: July 8
Info: Sid Meier's turn-based world-conquering strategy opus lands on the latest consoles and handhelds with a user-friendly interface and streamlined timetables, jettisoning virtually none of the sophistication of its computer cousin.
Matt: Civilization IV gets a crewcut and an interface that actually works with a gamepad! If anyone has the stuff to pull off turn-based game play on a console, it's Sid Meier. (After all, the guy only spawned the most popular strategy franchise of all time.) And you can count on this "version [he's] always wanted to make" selling oodles once gamers realize that it zips along as quickly as RTS games such as Age of Empires. Heck, maybe it will finally convince all you real-time hotheads that "turn-based" games (think playing chess) can be just as lively when done right.
Darren: Passionate PC gamers have a rep as cave-dwelling trolls who shun sunlight. Blame the Civ games. I've spent days carefully plotting moves with a series of clandestine keyboard commands. Sure, it may not scream "fast-paced," but consider yourself warned: You're now only a gamepad away from a new addiction.
Beijing Olympics 2008 -- July 8
The Scoop: Beijing Olympics 2008; By: Eurocom; From: Sega; For: PC, PlayStation 3, Xbox 360; Rating: Everyone; ETA: July 8
Info: The 2008 Summer Olympics in Beijing receive a realistic sports-simulation treatment, with career and online modes that cover 32 national teams and 38 events, including such disciplines as shooting, weightlifting, kayaking, judo, and archery.
Matt: The 2008 Summer Olympics don't launch until a month after this one hits the streets. Think of it as training for the media deluge that will jam the airwaves for two weeks starting on August 8. Multievent games typically discard depth to pack in as much lateral content as possible, and developer Eurocom's track record isn't exactly glowing. (Anyone remember Athens 2004?) Still, if you're up for a little virtual track and field, it's either this or Sega's mediocre Mario & Sonic at the Olympic Games.
Darren: What, no "Olympic Protest" mode? Cheap jabs aside, I know some people will flock to this hoping that jamming the A button can replace a lifetime of couch potato-ing, but I don't think this game will score even a bronze medal. What bums me out is that the game play here probably hasn't evolved since the old Summer Games and Winter Games titles from the 1980s (as great as those were).
Calibur IV -- July 29
The Scoop: Soul Calibur IV; By: Project Soul; From: Namco Bandai Games; For: PlayStation 3, Xbox 360; Rating: Teen; ETA: July 29
Info: The fifth installment in Namco's Soul Calibur series of weapons-based fighting games about swords with souls and vendettas receives a bunch of new characters, online play, and a little two-on-one roughhousing.
Matt: Astaroth versus Cervantes, Lizardman versus Rock, Yoda versus Darth Vader--hold up a sec, Yoda versus Darth Vader? Who let George Lucas out of his box? Add Dark Side Force abilities such as "push" and "choke" to the roster of potentially cool weirdness, some guy called Starkiller guest-starring as Vader's rag-wrapped apprentice (seriously, wardrobe check please?) and Yoda performing his hilariously cool Episode Two lightsaber ballet.
Darren: Honestly, I'm torn on this one. I will buy (and probably continue to buy) any Soul Calibur game--they are that much fun. But this whole Star Wars angle has me scratching my head. Why stop there? Why not Jar Jar? Why not the guy from Empire Strikes Back who tells Han that his Tauntaun won't make it past the first marker?
Gamers have plenty to be excited about this summer as an onslaught of games begins. To save you some time, we've narrowed the list of wannabe wing-dingers down to 15 hot titles that range from campy shooters and sword-fu fighters to rhythmic rockers and bank-robbing bonanzas. We even have one game--Will Wright's Spore--that lets you nurture a single-celled protozoan blob and grow it into a galaxy-gobbling species.
PC World's two gaming experts--Matt Peckham, who writes our Game On blog, and Senior Writer Darren Gladstone, a self-described gaming nut and author of our Casual Friday column--weigh in here with their opinion of each game.
An interesting side note for PC gamers: Over half the titles in this list include PC versions, with two of those exclusive and one, Spore, an apparent blockbuster if it lives up to even half its prerelease hype.
Spore -- September 7
Title: Spore -- September 7
The Scoop: Spore; By: Maxis; From: Electronic Arts, For: DS, Mac, PC; Rating: Teen; ETA: September 7
Info: Control the evolution of a species, from paddling around in a single-cell soup to growing a creature into a culture to launching an interstellar spacefaring civilization.
Matt: You're traveling through another dimension, one not only of sight and sound but of mind, a journey into a wondrous land whose boundaries are that of imagination. You've just crossed over into...the Will Wright zone. In Spore, you start as a single-celled thingamabob, then "evolve" into a multicelled thingamabob, and eventually spread your thingamabob civilization across the galaxy. The Creature Creator is already available, so keep your eyes peeled for the platypus-that-can-kiss-its-own-you-know-what species that'll be popping up any day now.
Darren: Like most of the free world, I'm looking forward to this game, and to its viral nature (by far the coolest part). I mean, people will see my Editorus Rex or the ninja race I'm trying to create, and they'll incorporate it into their own universe. The only foreseeable problem with the Creature Creator that's available now is having to wait until September before I can actually do something with my monsters.
Battlefield: Bad Company -- June 23
The Scoop: Battlefield: Bad Company; By: EA Digital Illusions CE; From: Electronic Arts; For: PlayStation 3, Xbox 360; Rating: Teen; ETA: June 23
Info: This first-person-shooter spinoff from EA's Battlefield series includes simplified soldier classes, two solo campaigns, online support for up to 24 players, and a whopping "90 percent destructible" assortment of mission locales.
Matt: Crack squads with military moxie? These aren't those guys, but whoever reimagined EA's Battlefield series as Kelly's Heroes meets Three Kings deserves a medal. Whether the goofing around and wreck-anything attitude equal shooter nirvana is anyone's guess, but if you're into blowing junk up, this one has kaboom-sauce slathered all over it.
Darren: A modern F-Troop sounds good, but if you ask me, the fireworks in the background will be the star. I mean, it's not as if I watch Independence Day for the story. Still, "90 percent destructible"? Who picks that indestructible 10 percent? I can't wait to find a bulletproof balsa-wood plank or to toss a single grenade that levels brick houses.
Sid Meier's Civilization Revolution -- July 8
The Scoop: Sid Meier's Civilization Revolution; By: Firaxis; From: 2K Games; For: DS, PlayStation 3, Xbox 360; Rating: Everyone 10+; ETA: July 8
Info: Sid Meier's turn-based world-conquering strategy opus lands on the latest consoles and handhelds with a user-friendly interface and streamlined timetables, jettisoning virtually none of the sophistication of its computer cousin.
Matt: Civilization IV gets a crewcut and an interface that actually works with a gamepad! If anyone has the stuff to pull off turn-based game play on a console, it's Sid Meier. (After all, the guy only spawned the most popular strategy franchise of all time.) And you can count on this "version [he's] always wanted to make" selling oodles once gamers realize that it zips along as quickly as RTS games such as Age of Empires. Heck, maybe it will finally convince all you real-time hotheads that "turn-based" games (think playing chess) can be just as lively when done right.
Darren: Passionate PC gamers have a rep as cave-dwelling trolls who shun sunlight. Blame the Civ games. I've spent days carefully plotting moves with a series of clandestine keyboard commands. Sure, it may not scream "fast-paced," but consider yourself warned: You're now only a gamepad away from a new addiction.
Beijing Olympics 2008 -- July 8
The Scoop: Beijing Olympics 2008; By: Eurocom; From: Sega; For: PC, PlayStation 3, Xbox 360; Rating: Everyone; ETA: July 8
Info: The 2008 Summer Olympics in Beijing receive a realistic sports-simulation treatment, with career and online modes that cover 32 national teams and 38 events, including such disciplines as shooting, weightlifting, kayaking, judo, and archery.
Matt: The 2008 Summer Olympics don't launch until a month after this one hits the streets. Think of it as training for the media deluge that will jam the airwaves for two weeks starting on August 8. Multievent games typically discard depth to pack in as much lateral content as possible, and developer Eurocom's track record isn't exactly glowing. (Anyone remember Athens 2004?) Still, if you're up for a little virtual track and field, it's either this or Sega's mediocre Mario & Sonic at the Olympic Games.
Darren: What, no "Olympic Protest" mode? Cheap jabs aside, I know some people will flock to this hoping that jamming the A button can replace a lifetime of couch potato-ing, but I don't think this game will score even a bronze medal. What bums me out is that the game play here probably hasn't evolved since the old Summer Games and Winter Games titles from the 1980s (as great as those were).
Calibur IV -- July 29
The Scoop: Soul Calibur IV; By: Project Soul; From: Namco Bandai Games; For: PlayStation 3, Xbox 360; Rating: Teen; ETA: July 29
Info: The fifth installment in Namco's Soul Calibur series of weapons-based fighting games about swords with souls and vendettas receives a bunch of new characters, online play, and a little two-on-one roughhousing.
Matt: Astaroth versus Cervantes, Lizardman versus Rock, Yoda versus Darth Vader--hold up a sec, Yoda versus Darth Vader? Who let George Lucas out of his box? Add Dark Side Force abilities such as "push" and "choke" to the roster of potentially cool weirdness, some guy called Starkiller guest-starring as Vader's rag-wrapped apprentice (seriously, wardrobe check please?) and Yoda performing his hilariously cool Episode Two lightsaber ballet.
Darren: Honestly, I'm torn on this one. I will buy (and probably continue to buy) any Soul Calibur game--they are that much fun. But this whole Star Wars angle has me scratching my head. Why stop there? Why not Jar Jar? Why not the guy from Empire Strikes Back who tells Han that his Tauntaun won't make it past the first marker?

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