So Many Game Consoles: Which to Buy?

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  • Rasputin
    Senior Member
    • Jan 2005
    • 63906

    #1

    So Many Game Consoles: Which to Buy?

    In a multiconsole world, how do you know whether the Nintendo Wii, the Sony PlayStation 3, or the Microsoft Xbox 360 is the one for you? Here's our advice.


    In a perfect world, determining which new game console to purchase would be out of your hands. Instead the matter would be handled Thunderdome style: Two beefy consoles enter the arena, they battle, and one console is left standing. But since such combat would inevitably lead to the enslavement of mankind by a superrace of cyborg overlords, it's probably best to figure it out for yourself. Here is some information on the major contenders to help you decide.

    Sony PlayStation 3
    With a North American installed base exceeding 40 million units (and over 111 million worldwide) for the PlayStation 2, this console enjoys a level of brand awareness somewhat lower than Coke's, but much better than Dr. Pepper's. That means everyone on the planet wants one. Couple that level of demand with a ridiculously low number of units available at launch--only 400,000, rising to 1 million by year's end--and buying a PS3 becomes a task generously characterized as Sisyphean. There aren't even enough PS3s in the pipeline, apparently, to cover the puny preorder allotment initially promised to the Gamestop online store/community.

    If you have enough accrued vacation time, you could spend it camping outside of Best Buy, but be warned: Others started lining up as early as November 9--more than a week before the PS3 goes on sale on November 17. The PS3 isn't cheap, as the base model with the 20GB hard drive is $499 while the high-end 60GB model is a daunting $599. And that's before you buy any games.

    Of course, if money is no object you could buy someone else's PS3 preorder from eBay for a price that redefines obscene. (How about from about $1000 to $1900? But hey, most of them will ship it to you for free.) Or you can secure a PS3 preorder by buying a new high-def TV at CompUSA, at least in California this week.

    PS3 Bottom Line
    The PS3 is definitely your priciest option. But is it really for you? If you need to have the absolute cutting edge in graphics, the answer is yes: The PS3 looks great, supporting resolutions as high as 1080p, plus it doubles as a Blu-ray Disc player. If you (or your kids) are hard-core gamers and fans of PlayStation brands like the Metal Gear Solid series, you'll want it even more. If you're dying to play online, you might want to hold off--the PS3 will have online features, but how those actually perform is a big question mark until the services are up and running.

    Nintendo Wii
    Have kids? Get a Wii.

    On a budget? Get a Wii.

    Not a super-hard-core gamer? Get a Wii.

    Super-hard-core gamer? Get a Wii.

    Loathe the prospect of telling your friends you're playing with your Wii? Get a Wii and some better friends.

    The unfortunately named Wii has a lot of things going for it, starting with a very forgiving $250 price tag. The odds of actually snagging a Wii on launch day are also encouraging: Nintendo should have a cool 1 million units in retail on November 19. There will surely be lines to purchase one, but chances are good that the folks waiting in those lines will see their patience rewarded. Compared with the trail of tears that will be the PS3 queues, that's pretty appealing.

    Wii Graphics
    You're not going to want the Wii if you're judging games by the current default metric, graphics quality. Wii graphics look like (very) modestly upgraded Nintendo GameCube visuals, and they aren't likely to dazzle.

    The big reason to consider a Wii is accessibility (it almost feels more like a toy than a video game console) and game innovation, much of it driven by the innovative controller. The very unthreatening controller informally known as the Wiimote looks like a TV remote control but has significantly more functionality, chiefly in its motion-sensor abilities.

    Playing a Wii game will be a much more active, visceral affair, with players swinging the controller to play tennis in Wii Sports, slashing it to sword-fight in the new Legend of Zelda game, or gently guiding it to excise tumors in Trauma Center. The Wii simply offers experiences that no other console can promise.

    Microsoft Xbox 360
    Your third and least trumpeted option is the increasingly appealing Xbox 360 from Microsoft. Almost a year old, the Xbox 360 has one huge advantage over both the PS3 and the Wii: You can buy it right now, without waiting in line for three days.

    It's also competitively priced, with the core model selling for $299 (an extra $100 will get you the Pro version with its 20GB hard drive and wireless controller). With the $600 you'd spend on a high-end PS3, you could buy a high-end 360 and have enough money left over for at least three games and a year's worth of Xbox Live Gold membership ($50).

    The 360 keeps looking better compared with the Sony PS3, thanks to a recent update to the Microsoft console's software that now lets it support resolutions up to 1080p--just like the PS3. Further, Microsoft has also recently released an HD DVD add-on for $199, pitting the console squarely against Sony not only in the console wars but in the high-definition DVD wars as well.

    With a full year's worth of releases backing it, the Xbox 360 has a much larger and stronger library of games, and playing games is the point, right? The 360's latest releases run the gamut from the very mom-friendly Viva Piñata (an Animal Crossing-style life simulator with piñatas) to the very mom-frightening Gears of War.

    While the retail games appeal to the hard-core, Xbox Live Arcade appeals to the, um, soft-core. This online marketplace features classic arcade titles like Dig Dug, Gauntlet, and Pac-Man, and casual gems such as Zuma Deluxe that should attract the nongamers in your home and make rationalizing your purchase even easier.

    While Nintendo and Sony are just getting started online, Microsoft's yearlong head start has made its online component a real selling point. And there's even more on the horizon: video downloads.

    'Wii60': Another Option?
    Of course, there is also a fourth option. A shiny new 60GB PlayStation 3 costs $599, but if the money doesn't bother you, perhaps owning both an Xbox 360 and a Nintendo Wii--a pairing that's come to be known in Internet chatter as "Wii60" or "Wii360"--may be an attractive alternative. It's certainly a bit cheaper.

    Here's the math: If you were to buy a $250 Wii in addition to the $299 core 360 (which lacks the $399 Pro pack's 20GB hard disk and wireless controller), you'd spend only $549. That's fifty bucks cheaper than the high-end PS3, and you get two consoles.

    However, to view high-def movie (HD DVD) playback on the Xbox 360, you'd still need its $200 add-on and, even then, you'd be using component video versus the PlayStation 3's HDMI connection.


    iran
  • Khorsheed
    Member
    • Nov 2006
    • 540

    #2
    Hm .. nice info ..

    thanks for sharing





    { иooяiє kнояѕнєєδ™ ~

    Comment

    • indian_blues
      Member
      • Aug 2006
      • 1893

      #3
      i want to buy ps3...can anyone fund me?
      “I want to feel passion, I want to feel pain. I want to weep at the sound of your name. Come make me laugh, come make me cry... just make me feel alive.”

      If you wish to be loved, show more of your faults than your virtues. - Edward Bulwer-Lytton


      Comment

      • Rasputin
        Senior Member
        • Jan 2005
        • 63906

        #4
        PlayStation 3 Sales Drop Sharply On Low Supply

        Sales of the PlayStation 3 console during its first full week of availability in Japan were sharply lower than those during the two days immediately following its launch, according to estimates published this week.

        During the seven days from Nov. 13 to Nov. 19, there were 43,378 of the consoles sold in Japan compared with 88,400 sold on Nov. 11 and Nov. 12, according to figures published by Enterbrain Friday. The company publishes local gaming magazine Famitsu and its figures are generally regarded in the industry as reliable.

        Another local market data supplier, Media Create Co., estimated sales in the first full week at 42,099 units and said they dropped further to 32,622 units in the week from Nov. 20 to Nov. 27. Media Create earlier estimated launch weekend shipments were 81,693 units.

        Supply To Blame
        Sony Computer Entertainment in Tokyo wouldn't comment on the estimates but said that it is continuously shipping new consoles to retailers in Japan and the U.S.

        The sharply lower number of consoles sold is likely due to tight supply of the machines. Sony has faced problems procuring blue-laser diodes for the PlayStation 3's Blu-ray Disc drive and was forced to cut-back on launch plans. It had originally planned to have 2 million consoles in Japanese, North American and European retailers for launch week but this was reduced to 500,000 units and the European launch was pushed back to March 2007.

        As a result the consoles have been in high demand and fetching premium prices on Internet auction sites.

        Game Sales Not Much Better
        Software sales for the PlayStation 3 have also gotten off to a slow start. Sales have been lower than expected in part because a large number of early buyers were getting the console to resell for a profit online. Enterbrain estimated that in Japan, less software than hardware was sold at launch, while in the U.S. retailer Gamestop said an average of 1.5 games were sold with each console. In comparison the retailer reported average software sales for the Nintendo Wii were three titles per console.

        The highest ranking software title for PlayStation 3 on Media Create's chart for the week of Nov. 20 to Nov. 27 was Ridge Racer 7, taking the 29 position.

        iran

        Comment

        • donsaeid
          Senior Member
          • Nov 2005
          • 28300

          #5
          PS3
          نه غزه نه لبنان جانم فدای ایران


          «در زندگی زخم*هايی هست که مثل خوره روح را آهسته در انزوا می*خورد و می*تراشد.»
          صادق هدايت؛ بوف کور

          Comment

          • Rasputin
            Senior Member
            • Jan 2005
            • 63906

            #6
            In my view, the game industry never gets dull. There's always something coming down the road that fans are going to appreciate. The new year will be no different in that respect.

            I'm expecting the PC games industry to bounce back big time in 2007. First we get Windows Vista with its built-in game organizer and parental controls. It will also have DirectX 10, which will take graphics to the next level and enable PC games to look better than console games.

            The first DX10 games are taking longer to get done. Crysis and Microsoft's Flight Simulator X patch are a little behind schedule. Nevertheless, DX 10 is going to happen in 2007 and that will give Games for Windows a much-needed boost. It will deliver Pixel Shader 3.0 and high-dynamic range lighting. New graphics chips from Nvidia and AMD-ATI will exploit DX 10, and quad-cores from Intel and AMD will mean much better artificial intelligence in games.

            The last big event games for the PC were F.E.A.R. in 2005 and Half-Life 2 in 2004. In 2007, we should see games pushing the envelope such as Supreme Commander, Chris Taylor's real-time strategy game that encompasses gigantic battlefields where you can zoom in and out. Another is Alan Wake from Max Payne creator Remedy, which is putting a designer tornado into the game. World of Warcraft's first expansion pack, the Burning Crusade, will also soak up a lot of hours in the massively multiplayer game community. From EA, we'll see Command & Conquer: Tiberium Wars, and Valve is expected to have Half-Life 2: Episode Two. THQ may even launch S.T.A.L.K.E.R.

            Hopefully Spore, the microbe-to-galaxy creation game from Will Wright, will debut in the second half of the year. Enemy Territory: Quake Wars should take beautiful first-person shooter online games up a level. World in Conflict is another gigantic real-time strategy game pitting Nato against the Russians during the Cold War.

            "It has the potential to be one of the biggest years for the PC gaming industry," says Randy Stude, head of the game program at Intel.

            Halo 2 is going to hit the PC. And Shadow Run will be the first game that exploits Microsoft's Live Anywhere technology, which will enable PC gamers to play against Xbox 360 owners.

            Nvidia is cleaning up with the launch of its G80 chip for the high-end graphics chip market. I expect that ATI will show with its own entry and that the market will stay competitive. It's hard to imagine what we could do with quad-core microprocessors and SLI graphics solutions. Certainly, they will drive giant PC monitors like the one I'm testing from Voodoo PC. On those big screens, you'll see millions of pixels, with perhaps twice as many little dots on the screen as a 1080p HDTV.

            According to a report by GamerMetrics, which monitors the interests of 13 million unique monthly visitors to IGN.com, Microsoft's first-half 2007 line-up is generating the most interest among gamers. The Redmond 1H07 line-up accounts for 35 percent mindshare among gamers, more than twice that of the PlayStation 3 or the Wii. GamerMetrics says it is concerned there are only nine announced third-party titles (15 including first party) for the Wii coming in the first half of 2007, but it notes that Nintendo's first-party titles have been well received. GamerMetrics says there are an equal number of titles (33 on Xbox 360 versus 34 on PS 3) coming for the PS 3 and the Xbox 360 in the first half of 07, but the mindshare for PS 3 games is low.

            This year, I expect that HD will bring a new level of quality and realism to console games. I've been testing out TVs long enough and am ready to take the plunge on getting a new set. I just hope that the TV market doesn't move so fast that it makes anything I buy immediately obsolete. In the past, that's only happened in the PC industry. Now it's going to happen with TVs too. But having had a taste of HD with "Gears of War" on the Xbox 360 and "Resistance: Fall of Man" on the PlayStation 3, I truly feel like it's hard to go back to the standard definition life.

            In other game trends, I expect that in-game advertising will continue to grow. Now that Microsoft has acquired Massive, I expect both Yahoo and Google to retaliate in some fashion. Those companies all see in-game advertising as a new frontier for their business models. It's going to be very important for games to open up a secondary revenue stream if the industry is ever to have a prayer of catching up with the revenues of movies and television.

            We should see games created by amateurs hit the consoles, thanks to Microsoft XNA Game Studio Express Initiative. Chris Satchell, general manager of the game developer group, says it will be possible to move from hundreds of games on the console to perhaps 10,000 games per year. I am skeptical that gamers want to design games in the same way that amateur camcorder owners are turning into YouTube video directors. But surely we'll find some talented independent game developers with Microsoft's Creators Club. I don't want to discourage anyone from pursuing this dream of independence, but I don't know if the number of games is a problem in the industry.

            Analysts are still expecting Microsoft to lead in console sales in 2007, largely because it is unconstrained by supply shortages. But almost everyone expects that Sony and Nintendo will start closing the gap in terms of next-generation consoles sold. The fall of 2007 is going to be the true battle for the upper hand in the console war. We'll see how games such as Killzone 2 for the PS 3 stack up against Halo 3 on the Xbox 360. The most anticipated PS 3 title in the first half of 07 is Rainbow Six: Vegas, a title already out on the Xbox 360, according to GamerMetrics. Other top PS 3 titles include Lair and Motorstorm.

            God of War II on the ancient PS 2 is generating a lot of buzz. Previous generation titles will add up to 31 releases in the first half, versus 82 on the next generation and 53 on the handhelds.

            The games for the 360 that were already supposed to come out should start to hit the market. Crackdown, Mass Effect, BioShock, Lost Planet: Extreme Condition, Too Human, Forza Motorsport 2, The Darkness, and others should see the light of day in 2007.

            This is the year where we should see either an acceleration of games available for the strongest platform, and a dearth of games for the loser. My guess is that it's going to be pretty even in terms of third-party support, and that makes first-party games more important than ever.

            Both Microsoft and Sony really ought to shoot for the best possible graphics in an epic game, while Nintendo has to show that the Wii controller is just a novelty. I think that Nintendo really ought to pursue more big games like the Zelda title. Nintendo should roll out more and more epic and zany titles to show that it can keep up with the big guys. Its top title coming is Metroid Prime 3: Corruption. Others include Mario Party 8, Wario Ware: Smooth Moves, Cooking Mama: Cook Off, and Wii Play.

            Microsoft should continue to exploit its leadership in Xbox Live and online games. That means it should step up with games that allow big multiplayer frays as well as massively multiplayer online games. Unfortunately for Microsoft, it has cut many games in this category and Sony has picked them up (such as Vanguard: Saga of Heroes). Sony could very well come from behind in online games by coming up with the equivalent of World of Warcraft for consoles. If it did so, that would be a major embarrassment for Microsoft and could eliminate some of Microsoft's advantages.

            Microsoft should also fight back by making "Live Anywhere" into a reality. That means playing games where PC gamers can square off against Xbox 360 gamers and even use their cell phones as part of the game. We'll see whether the rhetoric here matches the reality.

            For all of the excitement in online games for consoles, I'm expecting a lot from casual online games at web sites such as www.bigfishgames.com, www.shockwave.com, www.gametap.com, www.realarcade.com, www.pogo.com, www.aol.com, www.yahoogames.com, www.msn.com, www.wildtangent.com and many others. It remains to be seen if subscription models such as GameTap or free, ad-based models will succeed. By extension, games on cell phones should also continue to gather steam. But in either case, I have no clue who is going to take the lead.

            On the portable front, Nintendo's DS has more mindshare than the PSP despite fewer titles. Only 14 titles are being released on the DS in the first half, versus 39 for the PSP. But the lead title is "The Legend of Zelda: Phantom Hourglass" from Nintendo. The top anticipated title on the PSP is The Elder Scrolls Travels: Oblivion. I don't know if Microsoft will try to break into portable games.

            I expect that Electronic Arts will have some make-or-break moments in 2007 as its strategy of making original content games comes to a head. Crysis, Army of Two, Spore and others should help the company shed its reputation as a maker of formulaic games. I think that EA has teamed up with some talented development houses and invested in a lot of great talent. With more than 5,500 game developers on staff, it has a development staff that is roughly equal to all three console makers combined. Beyond sports and its entertainment franchise titles, EA needs to prove that it can come up with the blockbusters of innovation in games. If you look at Ubisoft, they've had a much better track record on that front. If EA can execute on its original IP strategy, they may become a huge juggernaut in the industry beyond what they already are. I don't relish the idea of getting all of my games from EA.

            But if they do what they say they will do, all of us are going to be happy gamers. Happy New Year everyone.

            iran

            Comment

            • CLASS
              Newbie
              • Nov 2006
              • 21

              #7
              X360 all the way I'm about to buy one this week coming

              Comment

              • davidel
                Member
                • Jun 2006
                • 153

                #8
                ps3 is the best

                Comment

                • donsaeid
                  Senior Member
                  • Nov 2005
                  • 28300

                  #9
                  i agree! PS3 is the BEST!
                  نه غزه نه لبنان جانم فدای ایران


                  «در زندگی زخم*هايی هست که مثل خوره روح را آهسته در انزوا می*خورد و می*تراشد.»
                  صادق هدايت؛ بوف کور

                  Comment

                  • Rasputin
                    Senior Member
                    • Jan 2005
                    • 63906

                    #10
                    Video Games Can Improve Your Vision

                    Playing high-action video games for a few hours each day can improve your vision, according to researchers in the U.S.

                    The researchers from the University of Rochester in New York found that people who play video games for a few hours a day over the course of a month can improve certain aspects of their vision by about 20 percent.

                    Playing the games changes the pathways in the brain responsible for visual processing, as the brain adapts to the additional pressure that playing such games puts on the visual system, they said.

                    The researchers found a group of students who played little or no video games -- which was a challenge in itself -- and gave them a test that measured how well they could discern the orientation of a letter "T" within a crowd of other, distracting symbols.

                    They then divided the students into two groups. One group was told to play the shoot-em-up game "Unreal Tournament" for an hour each day for a month, while a control group played "Tetris," a less visually complex game.

                    After about a month, the students playing the action game could determine the orientation of the "T" much more easily than before, while the Tetris players showed no improvement, the researchers said.

                    The T test measures visual acuity, or the clarity or clearness of a person's vision. The results suggest that people with visual defects could improve their visual acuity with special software that mimics the need to identify objects quickly in an action game, the researchers said.

                    The research, by professor of brain and cognitive sciences Daphne Bavelier and graduate student Shawn Green, is due to appear in next week's Psychological Science journal.

                    iran

                    Comment

                    • Rasputin
                      Senior Member
                      • Jan 2005
                      • 63906

                      #11
                      PlayStation 3 loses all Emotion in Europe

                      only a week could elapse without another PlayStation 3 controversy. This time, Sony has announced that, unlike the versions being sold in the US and Japan, in Europe its next-generation console will lack the Emotion Engine - the chip that powered the PlayStation 2. Which means that European gamers, unlike their American and Japanese counterparts, have no guarantee that the PS3 will play their favourite PS2 games.
                      Sony says it will handle PS2 backwards compatibility through software emulation - as Microsoft does with the Xbox 360 - and that the list of playable PS2 titles will be frequently updated via new versions of the PS3's firmware, which will download automatically via the PlayStation Network. (Of course, that will require an internet connection.) It also has a site that will provide details of which PS2 games will be playable on the PS3, at faq.eu.playstation.com. Alas, even that sop has merely served to enrage committed PlayStation consumers still further - the site will remain blank until the PS3 launches on March 23.


                      Alex Kwiatkowski at Datamonitor managed to find a positive spin in the removal of the Emotion Engine: "It will have a positive impact on the PS3's long-term cost profile. By launching the PS3 in Europe with the new chassis, Sony has removed one of the barriers to future price reductions." Only one apparent flaw in that argument - Sony has manufactured more than 100m Emotion Engine chips, and economies of scale suggest that it can't possibly cost the company more than a few pence to manufacture.
                      Custom component

                      But Phil Harrison of Sony reveals that it may, after all, be a valid point: "What has previously gone into PS3s on sale elsewhere in the world was a custom component, which we have now removed." Harrison won't be drawn on precise details of which PS2 games will be playable on the PS3 at launch, but says: "We expect the list to encompass over 1,000 PlayStation 2 titles." So, will Sony concentrate on making the big PS2 titles - the Grand Theft Autos, Gods of War and Gran Turismos - compatible with the PS3? "I can't give information on individual titles, but clearly, that would be our aim."

                      Kwiatkowski reckons he has identified a shift in policy from Sony regarding the PS3. Sony has been criticised for not securing exclusivity on games such as Grand Theft Auto IV, whose predecessors have initially been available only on the PlayStation and PS2. GTA IV will come out simultaneously for the PS3 and Xbox 360.

                      He says: "It shows where Sony is putting a lot of its focus - on developing new titles in-house." Harrison confirms this shift in policy: "That's absolutely the strategy. When we launched the PlayStation, there were no accompanying games developed by Sony. When we launched the PlayStation 2, there was one: Fantavision, which, beautiful game though it was, was no game on which to launch a platform. But the PS3 will launch with more exclusive, high-quality games from our studios than we've ever done before."

                      Speculation is still rife that, as habitually occurs with console launches, the PlayStation 3 may not sell out when it launches. Big high street retailers such as Game, HMV and Virgin are still accepting pre-orders. To be fair, there have never been anything like the PS3's 220,000 units made available for a console launch, but unsold PS3s on March 23 would embarrass Sony. Says HMV: "We are still taking pre-orders, in line with expectations. Because the PlayStation 3 is more expensive, that will slow it down in comparison with, say, the much cheaper Wii. But we're confident all stock taken in advance will be accounted for by pre-orders."

                      Even if the PS3 does sell out at launch, there is a suspicion that subsequent sales will be sluggish compared with the Wii and the Xbox 360 - a suspicion reinforced by sales figures from Japan and the US. In Japan, between January 22 and 28, the PS3 was outsold by the all-but-moribund PS2 - 21,000 PS2s sold compared to 20,000 PS3s; meanwhile more than 80,000 Nintendo Wiis flew out of the shops. But there have been encouraging signs from the US that PS3 sales are picking up, although it is still thoroughly eclipsed by the Wii and Xbox 360. In January, Sony sold 243,554 PS3s in the US, compared to 436,000 Wiis and 294,000 Xbox 360s. The PS3 was, however, also outsold by the PS2, which shifted 299,352 units during the same period. The fact that a brand-new PS2 can now be picked up for £50 would seem to highlight the importance of price to console consumers.

                      UK retailers are bullish, however. Tricia Brennan of Game says: "From our customers' reaction to date, we anticipate that demand for the PS3 will be high for many months to come post-launch. At the end of the day a console's success has always been driven by great games, and the PS3 has a huge range of titles available for launch."

                      Sustaining momentum

                      At Datamonitor, Kwiatkowski says: "I think it will sell well. But it's about sustaining momentum by making attractive titles available during the first year of the PS3's life. It's not just about hardcore gamers making their choice, but finding broader appeal. Once the early adopters are out of the way, it's much harder to attract the hearts and minds of the second wave."

                      One thing is for sure: it's a nerve-racking time at Sony Computer Entertainment Europe. But if removing the Emotion Engine is a factor in paving the way for a PS3 price cut well in advance of the crucial Christmas market, then the entire games industry - bar Nintendo, Microsoft and everyone who paid £425 for a PS3 - will breathe an audible sigh of relief.

                      iran

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